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CPU      AMD Athlon 64 X2 Dual-Core 5000+ @2.6 GHz  
MB        ASUS M2N-MX- SE PLUS
RAM     DDR2 800*2G
VGA      ASUS NX8400/256M
Audio    ALC662



安裝方式:採Mac 安裝 Mac 方法
安裝版本: Mac OS X 10.6   (10A432)
引導方式:Mac版 變色龍 RC4

Extra資料夾      


由於  是 AMD CPU  所以要替換  AMD破解內核(10.6)

重啟   回到 M2N 主版~



進入桌面 之後     //哈~   CPU 辨識成 Intel Core 2 Solo  應該是  RC4引導緣故 



8400GS 顯卡 透過  dsdt.aml 驅動了

添加位置:
 Device (P0P2)
            {
                Name (_ADR, 0x00090000)           //你沒看錯
                Device (GFX0)                               //開始添加
                {
                    Name (_ADR, Zero)
                    Name (_SUN, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x16)
                            {
                                "@0,compatible",
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                },

                                "@0,device_type",
                                Buffer (0x08)
                                {
                                    "display"
                                },

                                "@0,name",
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-A"
                                },

                                "@1,compatible",
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                },

                                "@1,device_type",
                                Buffer (0x08)
                                {
                                    "display"
                                },

                                "@1,name",
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-B"
                                },

                                "NVCAP",
                                Buffer (0x18)
                                {
                                    /* 0000 */    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00,
                                    /* 0008 */    0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
                                    /* 0010 */    0x00, 0x00, 0x00, 0x00
                                },

                                "VRAM,totalsize",
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0x10
                                },

                                "device_type",
                                Buffer (0x0D)
                                {
                                    "NVDA,GeForce"
                                },

                                "model",
                                Buffer (0x17)
                                {
                                    "nVidia GeForce 8400 GS"
                                },

                                "rom-revision",
                                Buffer (0x25)
                                {
                                    "nVidia GeForce 8400 GS OpenGL Engine"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }

                Method (_PRW, 0, NotSerialized)      //原本就有
                {
                    Return (GPRW (0x11, 0x04))
                }

                Method (_PRT, 0, NotSerialized)
                {
                    If (PICM)
                    {
                        Return (AR02)
                    }

                    Return (PR02)
                }
           }


成果如下:



音效部份:
添加位置
 Device (HDEF)        //原本是 HDAC
            {
                Name (_ADR, 0x00050000)            //你沒看錯
                Method (_DSM, 4, NotSerialized)   //開始添加
                {
                    Store (Package (0x08)
                        {
                            "codec-id",
                            Buffer (0x04)
                            {
                                0x62, 0x06, 0xEC, 0x10
                            },

                            "layout-id",
                            Buffer (0x04)
                            {
                                0x96, 0x02, 0x00, 0x00
                            },

                            "device-type",
                            Buffer (0x0F)
                            {
                                "Realtek ALC662"
                            },

                            "PinConfigurations",
                            Buffer (Zero) {}
                        }, Local0)
                    DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                    Return (Local0)
                }

                Method (_PRW, 0, NotSerialized)       //原本就有
                {
                    Return (GPRW (0x15, 0x04))
                }
            }



還有這裡 也要記得改喔

  Method (_L15, 0, NotSerialized)
            {
                Notify (\_SB.PCI0.HDEF, 0x02)     //原本也是 HDAC
                Notify (\_SB.PWRB, 0x02)
            }




成果如下:






將 nForceLAN.kext  用 kextutilty安裝

重啟之後

網路就能連線了~




接下來 ~

官網下載  10.6.4更新包    // 現在沒有10.6.3啦

安裝後 先不要重啟

替換   10.6.3破解內核      //   10.6.4 還沒出.啦~


溫馨小提示: 記得用 10.6.2 的 AppleHDA.kext 來配合  ALC662LegacyHDA.kext



最後老話一句:Mac OS 大部份的應用程式都是 for Intel CPU

                            使用上.除了 透過 Marvin'sAMD 的破解
     
                             基本上.不能像 Intel CPU平台.......那般穩定啦




安裝所需附件下載










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